ExoWest/Source/Exo/Public/Interfaces/Damageable.h

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "Damageable.generated.h"
// This class does not need to be modified.
UINTERFACE(MinimalAPI, Blueprintable)
class UDamageable : public UInterface
{
GENERATED_BODY()
};
/**
*
*/
class EXO_API IDamageable
{
GENERATED_BODY()
// Add interface functions to this class. This is the class that will be inherited to implement this interface.
public:
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Damage")
void TakeDamage(float damageValue);
};