From dc5823001da27742aaf38a30a8eafccda5927ac5 Mon Sep 17 00:00:00 2001 From: Kubson96 <42842162+Kubson96@users.noreply.github.com> Date: Fri, 4 Jul 2025 13:07:04 +0200 Subject: [PATCH] fix: one line missing --- Source/Exo/Private/Characters/Components/ShootingComponent.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Exo/Private/Characters/Components/ShootingComponent.cpp b/Source/Exo/Private/Characters/Components/ShootingComponent.cpp index c051a6e..50260c1 100644 --- a/Source/Exo/Private/Characters/Components/ShootingComponent.cpp +++ b/Source/Exo/Private/Characters/Components/ShootingComponent.cpp @@ -118,6 +118,7 @@ void UShootingComponent::PickUpGun(UStaticMeshComponent* PickedGunMesh) FAttachmentTransformRules AttachmentRules(EAttachmentRule::SnapToTarget, EAttachmentRule::SnapToTarget, EAttachmentRule::KeepWorld, true); + PickedGunMesh->SetCollisionResponseToChannel(ECC_Visibility, ECR_Ignore); PickedGunMesh->SetSimulatePhysics(false); PickedGunMesh->SetCastShadow(false); PickedGunMesh->AttachToComponent(PlayerCharacter->GetMesh(), AttachmentRules, FName(TEXT("GripPoint")));