Commit Graph

  • dc5823001d fix: one line missing main Kubson96 2025-07-04 13:07:04 +0200
  • 93c5e9d82c fix: some bugs fixed Kubson96 2025-07-04 13:01:56 +0200
  • e1b383b28f feat: add winchester object Kubson96 2025-07-03 18:56:45 +0200
  • 83aef1574c feat: rifle animations (in progress) Kubson96 2025-06-17 01:31:12 +0200
  • e5fc180630 feat: basic movement animations Kubson96 2025-06-09 17:05:40 +0200
  • 5d49b91059 Merge branch 'main' of https://kubsonhub.ddns.net/Foxim/ExoWest WielkiB 2025-06-08 12:17:47 +0200
  • 063b4f6e34 feat: new player model WielkiB 2025-06-08 12:17:41 +0200
  • c04fe5af37 feat: updated project config for UE5.6 NeonDmn 2025-06-06 16:23:20 +0200
  • 2910626a7b fix: UI error class and change unreal version to 5.6 Foxim 2025-06-06 12:52:38 +0200
  • 2ee75d30c4 feat: Dialogue BambiTheLama 2025-06-04 18:45:46 +0200
  • abc13be7d4 feat: change UI elements visibliti, changing vievFinder BambiTheLama 2025-06-04 00:28:56 +0200
  • e2f70680d4 fix: Frame independent Lerp & CoverAim camera jumping NeonDmn 2025-06-02 01:08:44 +0200
  • 366ee209c7 fix: DeltaTime scaling not needed NeonDmn 2025-06-01 19:42:23 +0200
  • 6ba42fd400 Merge branch 'main' of https://kubsonhub.ddns.net/Foxim/ExoWest NeonDmn 2025-06-01 19:24:32 +0200
  • 5e46f162d1 feat: Smooth capsule while crouching. fix: slide NeonDmn 2025-06-01 19:22:52 +0200
  • abcd8acc6f feat: Working cover and camera system NeonDmn 2025-06-01 17:55:38 +0200
  • f3567a115e fix: Aiming through cover kinda works thank god NeonDmn 2025-06-01 15:57:17 +0200
  • a75cc548a7 refactor: Crouching and camera controls. Cover broken NeonDmn 2025-06-01 15:24:30 +0200
  • ae416d5673 n WielkiB 2025-05-31 23:52:07 +0200
  • f422c3d195 feat: hands ready to anim WielkiB 2025-05-31 00:28:01 +0200
  • 4cd6031e67 feat: player model WielkiB 2025-05-27 15:45:25 +0200
  • 8c9bc0f44e feat: Character camera and simple cover system NeonDmn 2025-05-22 21:32:39 +0200
  • 848f500933 feat: UI ammo, UI debuf BambiTheLama 2025-05-22 17:21:59 +0200
  • 1845537987 feat: small camera movements Kubson96 2025-05-15 19:15:32 +0200
  • 319e45e27b fix: crash when picking up ammo Foxim 2025-05-15 16:43:25 +0200
  • e73565e805 feat: ammo icons WielkiB 2025-05-08 20:58:23 +0200
  • acea2a0002 feat: UI ammo, UI sight BambiTheLama 2025-05-08 17:46:09 +0200
  • 4b1bbda092 feat: replace shotgun white box with properly model Kubson96 2025-05-08 15:44:50 +0200
  • 2802b3300c feat: shotguns models WielkiB 2025-04-27 12:13:07 +0200
  • 8abc59cf07 fix: Hpbar BambiTheLama 2025-04-23 23:32:56 +0200
  • 54396bc42c feat: add Hpbar, add RoundProgress BambiTheLama 2025-04-23 23:03:06 +0200
  • 672b19326b feat: gun attaching to socket Kubson96 2025-04-22 23:28:59 +0200
  • 797ec44907 feat: add slide Kubson96 2025-04-18 15:14:43 +0200
  • 674a294f9c feat: replace revolver white box with properly model Kubson96 2025-04-18 02:18:07 +0200
  • c9914f14ea fix: fixed projectile flight direction Kubson96 2025-04-18 02:04:39 +0200
  • b7263615c0 feat: add collecting HP and ammo Kubson96 2025-04-18 01:53:08 +0200
  • c4320db5e0 fix: correct throw trajectory for throwable Foxim 2025-04-16 22:12:16 +0200
  • 2b6bdf9f80 feat: add grenade pickup, throw, and drop mechanics Foxim 2025-04-08 18:22:33 +0200
  • c372d9e8d5 feat: slower movement when aiming Kubson96 2025-04-04 19:53:32 +0200
  • 0b52fe2b4f feat: add aiming Kubson96 2025-04-04 16:33:54 +0200
  • fa9cf7ef3b feat: add revolver model WielkiB 2025-03-24 23:37:48 +0100
  • e73da23ed8 feat: add explosive barrel and three ammo boxes models WielkiB 2025-03-23 23:15:44 +0100
  • 4589f3efc7 refactor: solved duplicate code for shooting and fix raycast for interaction Kubson96 2025-03-23 22:27:10 +0100
  • ae66d9790a feat: add weapon change Kubson96 2025-03-23 21:47:10 +0100
  • debe01abd2 feat: add melee attack and fix raycast for shooting Foxim 2025-03-22 13:46:05 +0100
  • 56c1825cc4 fix: fixed crouch Kubson96 2025-03-15 23:38:29 +0100
  • 24d4d951a3 refactor: move gun Interact implementation from BP to C++ Kubson96 2025-03-15 23:34:17 +0100
  • 1beaad73bc feat: add swapping and drop weapons Kubson96 2025-03-15 22:43:58 +0100
  • f666cd7d45 feat: shooting properties depending on the gun Kubson96 2025-03-15 20:17:03 +0100
  • e70f96df2c fix: fixed linetrace after locking character pitch Kubson96 2025-03-15 13:48:39 +0100
  • 7a47ee69bb fix: resolve dodge bug Foxim 2025-03-13 08:09:12 +0100
  • c9a138e1ab fix: initialize components in constructor to prevent crash Foxim 2025-03-07 11:11:22 +0100
  • 1b93280fa7 fix: add missing component Kubson96 2025-02-24 14:07:20 +0100
  • 89da8c4463 feat: add logic for jump, sprint and crouch Kubson96 2025-02-22 23:31:23 +0100
  • c26dcd6eae fix: improved recoil Kubson96 2025-02-22 20:33:07 +0100
  • 0f2fac10bd feat: add recoil, fire rate and reloading Kubson96 2025-02-22 01:28:07 +0100
  • 9e7fab3544 feat: add simple shooting component Kubson96 2025-02-21 20:42:52 +0100
  • 40e5a37d91 fix: correct player character check Foxim 2025-02-21 15:59:46 +0100
  • d95a23f2e7 feat: add all controls and dodge logic Foxim 2025-02-20 18:00:26 +0100
  • b97d63bad5 feat: add interaction input, implement in controller Kubson96 2025-02-17 15:28:18 +0100
  • adddc1352c feat: add interaction interface, component and test item Kubson96 2025-02-17 14:46:22 +0100
  • 75e145c193 Update .gitignore Kubson96 2025-02-15 22:18:54 +0100
  • 93b047dcfa feat: add basic player setup, enemy class, and movement input Foxim 2025-02-13 19:44:57 +0100
  • 594689b82b feat: add core gameplay classes and blueprints Foxim 2025-02-12 19:10:23 +0100
  • 1220a82663 feat: add initial project Foxim 2025-02-12 15:15:36 +0100
  • 11a29d5d48 Initial commit Foxim 2025-02-07 20:45:07 +0100