// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "UWBP_HpBar.generated.h" /** * */ UCLASS() class UWBP_HpBar : public UUserWidget { GENERATED_BODY() public: void SetHp(float hp,float hpMax); UPROPERTY(EditAnywhere, meta = (BindWidget)) class UUWBP_RoundProgressBar* HPBar; };