// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "UWBP_RoundProgressBar.generated.h" /** * */ UCLASS() class EXO_API UUWBP_RoundProgressBar : public UUserWidget { GENERATED_BODY() UMaterialInstanceDynamic* DynamicMaterial = nullptr; public: virtual void BeginDestroy() override; UFUNCTION(BlueprintCallable) void SetPercent(float percent); UPROPERTY(EditAnywhere, meta = (BindWidget)) class UImage* ImageBar; };