// Fill out your copyright notice in the Description page of Project Settings. #include "Items/AmmoBoxBase.h" AAmmoBoxBase::AAmmoBoxBase() { PrimaryActorTick.bCanEverTick = true; } void AAmmoBoxBase::BeginPlay() { Super::BeginPlay(); } void AAmmoBoxBase::Tick(float DeltaTime) { Super::Tick(DeltaTime); }