// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Characters/ExoCharacterBase.h" #include "ExoPlayerCharacter.generated.h" UCLASS() class EXO_API AExoPlayerCharacter : public AExoCharacterBase { GENERATED_BODY() public: AExoPlayerCharacter(); protected: virtual void BeginPlay() override; };