ExoWest/Source/Exo.Target.cs
2025-02-12 15:15:36 +01:00

16 lines
369 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class ExoTarget : TargetRules
{
public ExoTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V4;
ExtraModuleNames.AddRange( new string[] { "Exo" } );
}
}