Added FirstPersonArm from Unreal FPS template. Modified ShootingComponent for using socket in character.
20 lines
360 B
C++
20 lines
360 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/Character.h"
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#include "ExoCharacterBase.generated.h"
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UCLASS()
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class EXO_API AExoCharacterBase : public ACharacter
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{
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GENERATED_BODY()
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public:
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AExoCharacterBase();
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protected:
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virtual void BeginPlay() override;
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};
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