21 lines
452 B
C++
21 lines
452 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "Characters/ExoPlayerCharacter.h"
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#include "UObject/Interface.h"
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#include "Interactable.generated.h"
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UINTERFACE(MinimalAPI, Blueprintable)
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class UInteractable : public UInterface
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{
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GENERATED_BODY()
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};
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class EXO_API IInteractable
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{
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Interaction")
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void Interact(AExoPlayerCharacter* playerCharacter);
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}; |