27 lines
476 B
C
27 lines
476 B
C
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/Actor.h"
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#include "HealthBoxBase.generated.h"
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UCLASS()
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class EXO_API AHealthBoxBase : public AActor
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{
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GENERATED_BODY()
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public:
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AHealthBoxBase();
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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float HealthValue = 75.0f;
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protected:
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virtual void BeginPlay() override;
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public:
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virtual void Tick(float DeltaTime) override;
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};
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