Commit Graph

19 Commits

Author SHA1 Message Date
2910626a7b fix: UI error class and change unreal version to 5.6 2025-06-06 12:52:38 +02:00
BambiTheLama
2ee75d30c4 feat: Dialogue 2025-06-04 18:45:46 +02:00
BambiTheLama
abc13be7d4 feat: change UI elements visibliti, changing vievFinder 2025-06-04 00:28:56 +02:00
e2f70680d4 fix: Frame independent Lerp & CoverAim camera jumping 2025-06-02 01:08:44 +02:00
366ee209c7 fix: DeltaTime scaling not needed 2025-06-01 19:42:23 +02:00
5e46f162d1 feat: Smooth capsule while crouching. fix: slide 2025-06-01 19:22:52 +02:00
abcd8acc6f feat: Working cover and camera system 2025-06-01 17:55:38 +02:00
f3567a115e fix: Aiming through cover kinda works thank god 2025-06-01 15:57:17 +02:00
a75cc548a7 refactor: Crouching and camera controls. Cover broken 2025-06-01 15:24:30 +02:00
8c9bc0f44e feat: Character camera and simple cover system 2025-05-22 21:32:39 +02:00
BambiTheLama
848f500933 feat: UI ammo, UI debuf 2025-05-22 17:21:59 +02:00
BambiTheLama
acea2a0002 feat: UI ammo, UI sight 2025-05-08 17:46:09 +02:00
8abc59cf07 fix: Hpbar
Hpbar - is visible on screan
2025-04-23 23:32:56 +02:00
54396bc42c feat: add Hpbar, add RoundProgress
Hpbar  - not working
2025-04-23 23:03:06 +02:00
Kubson96
672b19326b feat: gun attaching to socket
Added FirstPersonArm from Unreal FPS template.
Modified ShootingComponent for using socket in character.
2025-04-22 23:28:59 +02:00
Kubson96
b7263615c0 feat: add collecting HP and ammo
Player automatically collect HP and ammo when standing on crates. Ammo is collected only for owned gun.
2025-04-18 01:53:08 +02:00
7a47ee69bb fix: resolve dodge bug 2025-03-13 08:09:12 +01:00
c9a138e1ab fix: initialize components in constructor to prevent crash 2025-03-07 11:11:22 +01:00
93b047dcfa feat: add basic player setup, enemy class, and movement input
Added initial player settings, including movement logic.
Created Enemy class with basic structure.
Implemented input handling for movement and camera control.
2025-02-13 19:44:57 +01:00