2910626a7b
fix: UI error class and change unreal version to 5.6
2025-06-06 12:52:38 +02:00
BambiTheLama
2ee75d30c4
feat: Dialogue
2025-06-04 18:45:46 +02:00
BambiTheLama
abc13be7d4
feat: change UI elements visibliti, changing vievFinder
2025-06-04 00:28:56 +02:00
e2f70680d4
fix: Frame independent Lerp & CoverAim camera jumping
2025-06-02 01:08:44 +02:00
366ee209c7
fix: DeltaTime scaling not needed
2025-06-01 19:42:23 +02:00
5e46f162d1
feat: Smooth capsule while crouching. fix: slide
2025-06-01 19:22:52 +02:00
abcd8acc6f
feat: Working cover and camera system
2025-06-01 17:55:38 +02:00
f3567a115e
fix: Aiming through cover kinda works thank god
2025-06-01 15:57:17 +02:00
a75cc548a7
refactor: Crouching and camera controls. Cover broken
2025-06-01 15:24:30 +02:00
8c9bc0f44e
feat: Character camera and simple cover system
2025-05-22 21:32:39 +02:00
BambiTheLama
848f500933
feat: UI ammo, UI debuf
2025-05-22 17:21:59 +02:00
BambiTheLama
acea2a0002
feat: UI ammo, UI sight
2025-05-08 17:46:09 +02:00
8abc59cf07
fix: Hpbar
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Hpbar - is visible on screan
2025-04-23 23:32:56 +02:00
54396bc42c
feat: add Hpbar, add RoundProgress
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Hpbar - not working
2025-04-23 23:03:06 +02:00
Kubson96
672b19326b
feat: gun attaching to socket
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Added FirstPersonArm from Unreal FPS template.
Modified ShootingComponent for using socket in character.
2025-04-22 23:28:59 +02:00
Kubson96
b7263615c0
feat: add collecting HP and ammo
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Player automatically collect HP and ammo when standing on crates. Ammo is collected only for owned gun.
2025-04-18 01:53:08 +02:00
7a47ee69bb
fix: resolve dodge bug
2025-03-13 08:09:12 +01:00
c9a138e1ab
fix: initialize components in constructor to prevent crash
2025-03-07 11:11:22 +01:00
93b047dcfa
feat: add basic player setup, enemy class, and movement input
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Added initial player settings, including movement logic.
Created Enemy class with basic structure.
Implemented input handling for movement and camera control.
2025-02-13 19:44:57 +01:00