Implemented basic grenade interaction:
- Player can pick up, throw, and drop grenades.
To-do:
- Refine throwing mechanics (e.g. direction, force).
- Clean up and refactor related code.
Added initial player settings, including movement logic.
Created Enemy class with basic structure.
Implemented input handling for movement and camera control.
- Add ExoGameMode class
- Add ExoCharacterBase class
- Add ExoPlayerController with basic movement and camera controls
- Add blueprints for ExoPlayerController and ExoGameMode