Implemented basic grenade interaction:
- Player can pick up, throw, and drop grenades.
To-do:
- Refine throwing mechanics (e.g. direction, force).
- Clean up and refactor related code.
Added walk speed and sprint speed properties to character
Moved dodge properties to character
Implement logic for jump, sprint and crouch
Changed dodge key from Shift to Alt
Added interface for damage.
Added shooting component with simple shooting system.
Fix missing action bindings in player controller.
Added cylinder mesh to ExoEnemy and place him on TestMap.
- Add ExoGameMode class
- Add ExoCharacterBase class
- Add ExoPlayerController with basic movement and camera controls
- Add blueprints for ExoPlayerController and ExoGameMode