Added interface for damage.
Added shooting component with simple shooting system.
Fix missing action bindings in player controller.
Added cylinder mesh to ExoEnemy and place him on TestMap.
Added initial player settings, including movement logic.
Created Enemy class with basic structure.
Implemented input handling for movement and camera control.
- Add ExoGameMode class
- Add ExoCharacterBase class
- Add ExoPlayerController with basic movement and camera controls
- Add blueprints for ExoPlayerController and ExoGameMode