Commit Graph

66 Commits

Author SHA1 Message Date
Kubson96
dc5823001d fix: one line missing 2025-07-04 13:07:04 +02:00
Kubson96
93c5e9d82c fix: some bugs fixed
Fixed aiming when crouching reset velocity bug.
Fixed laying weapon disappearing in some cases.
2025-07-04 13:01:56 +02:00
Kubson96
e1b383b28f feat: add winchester object 2025-07-03 18:56:45 +02:00
Kubson96
83aef1574c feat: rifle animations (in progress)
Added some rifle animations
Added weapon socket
2025-06-17 01:31:12 +02:00
Kubson96
e5fc180630 feat: basic movement animations 2025-06-09 17:05:40 +02:00
5d49b91059 Merge branch 'main' of https://kubsonhub.ddns.net/Foxim/ExoWest 2025-06-08 12:17:47 +02:00
063b4f6e34 feat: new player model 2025-06-08 12:17:41 +02:00
c04fe5af37 feat: updated project config for UE5.6 2025-06-06 16:23:20 +02:00
2910626a7b fix: UI error class and change unreal version to 5.6 2025-06-06 12:52:38 +02:00
BambiTheLama
2ee75d30c4 feat: Dialogue 2025-06-04 18:45:46 +02:00
BambiTheLama
abc13be7d4 feat: change UI elements visibliti, changing vievFinder 2025-06-04 00:28:56 +02:00
e2f70680d4 fix: Frame independent Lerp & CoverAim camera jumping 2025-06-02 01:08:44 +02:00
366ee209c7 fix: DeltaTime scaling not needed 2025-06-01 19:42:23 +02:00
6ba42fd400 Merge branch 'main' of https://kubsonhub.ddns.net/Foxim/ExoWest 2025-06-01 19:24:32 +02:00
5e46f162d1 feat: Smooth capsule while crouching. fix: slide 2025-06-01 19:22:52 +02:00
abcd8acc6f feat: Working cover and camera system 2025-06-01 17:55:38 +02:00
f3567a115e fix: Aiming through cover kinda works thank god 2025-06-01 15:57:17 +02:00
a75cc548a7 refactor: Crouching and camera controls. Cover broken 2025-06-01 15:24:30 +02:00
ae416d5673 n 2025-05-31 23:52:07 +02:00
f422c3d195 feat: hands ready to anim 2025-05-31 00:28:01 +02:00
4cd6031e67 feat: player model 2025-05-27 15:45:25 +02:00
8c9bc0f44e feat: Character camera and simple cover system 2025-05-22 21:32:39 +02:00
BambiTheLama
848f500933 feat: UI ammo, UI debuf 2025-05-22 17:21:59 +02:00
Kubson96
1845537987 feat: small camera movements 2025-05-15 19:15:32 +02:00
319e45e27b fix: crash when picking up ammo 2025-05-15 16:43:25 +02:00
e73565e805 feat: ammo icons 2025-05-08 20:58:23 +02:00
BambiTheLama
acea2a0002 feat: UI ammo, UI sight 2025-05-08 17:46:09 +02:00
Kubson96
4b1bbda092 feat: replace shotgun white box with properly model 2025-05-08 15:44:50 +02:00
2802b3300c feat: shotguns models 2025-04-27 12:13:07 +02:00
8abc59cf07 fix: Hpbar
Hpbar - is visible on screan
2025-04-23 23:32:56 +02:00
54396bc42c feat: add Hpbar, add RoundProgress
Hpbar  - not working
2025-04-23 23:03:06 +02:00
Kubson96
672b19326b feat: gun attaching to socket
Added FirstPersonArm from Unreal FPS template.
Modified ShootingComponent for using socket in character.
2025-04-22 23:28:59 +02:00
Kubson96
797ec44907 feat: add slide
Executing when player press crouch button (Ctrl) when sprinting (hold Shift)
2025-04-18 15:14:43 +02:00
Kubson96
674a294f9c feat: replace revolver white box with properly model 2025-04-18 02:18:07 +02:00
Kubson96
c9914f14ea fix: fixed projectile flight direction
Shooting ignored vertical rotation of controller. Fixed and simplified code.
2025-04-18 02:04:39 +02:00
Kubson96
b7263615c0 feat: add collecting HP and ammo
Player automatically collect HP and ammo when standing on crates. Ammo is collected only for owned gun.
2025-04-18 01:53:08 +02:00
c4320db5e0 fix: correct throw trajectory for throwable 2025-04-16 22:12:16 +02:00
2b6bdf9f80 feat: add grenade pickup, throw, and drop mechanics
Implemented basic grenade interaction:
- Player can pick up, throw, and drop grenades.

To-do:
- Refine throwing mechanics (e.g. direction, force).
- Clean up and refactor related code.
2025-04-08 18:22:33 +02:00
Kubson96
c372d9e8d5 feat: slower movement when aiming
When player aiming, sprint isn't possible and walk speed is reduced to 70%
2025-04-04 19:53:32 +02:00
Kubson96
0b52fe2b4f feat: add aiming
Added aiming feature, possible when holding gun. Aiming FOV depends on gun
2025-04-04 16:33:54 +02:00
fa9cf7ef3b feat: add revolver model 2025-03-24 23:37:48 +01:00
e73da23ed8 feat: add explosive barrel and three ammo boxes models 2025-03-23 23:15:44 +01:00
Kubson96
4589f3efc7 refactor: solved duplicate code for shooting and fix raycast for interaction 2025-03-23 22:27:10 +01:00
Kubson96
ae66d9790a feat: add weapon change 2025-03-23 21:47:10 +01:00
debe01abd2 feat: add melee attack and fix raycast for shooting 2025-03-22 13:46:05 +01:00
Kubson96
56c1825cc4 fix: fixed crouch
Crouch was disabled in Character. I turned it on.
2025-03-15 23:38:29 +01:00
Kubson96
24d4d951a3 refactor: move gun Interact implementation from BP to C++ 2025-03-15 23:34:17 +01:00
Kubson96
1beaad73bc feat: add swapping and drop weapons
Added swapping current weapon with weapon from ground.
Added dropping weapon.
2025-03-15 22:43:58 +01:00
Kubson96
f666cd7d45 feat: shooting properties depending on the gun 2025-03-15 20:17:03 +01:00
Kubson96
e70f96df2c fix: fixed linetrace after locking character pitch
Fixed linetrace, because it was follow only horizontal axis after locking character pitch.
Added empty GunBase class with BP revolver item.
2025-03-15 13:48:39 +01:00