Kubson96
93c5e9d82c
fix: some bugs fixed
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Fixed aiming when crouching reset velocity bug.
Fixed laying weapon disappearing in some cases.
2025-07-04 13:01:56 +02:00
Kubson96
e1b383b28f
feat: add winchester object
2025-07-03 18:56:45 +02:00
Kubson96
83aef1574c
feat: rifle animations (in progress)
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Added some rifle animations
Added weapon socket
2025-06-17 01:31:12 +02:00
Kubson96
e5fc180630
feat: basic movement animations
2025-06-09 17:05:40 +02:00
063b4f6e34
feat: new player model
2025-06-08 12:17:41 +02:00
BambiTheLama
2ee75d30c4
feat: Dialogue
2025-06-04 18:45:46 +02:00
BambiTheLama
abc13be7d4
feat: change UI elements visibliti, changing vievFinder
2025-06-04 00:28:56 +02:00
366ee209c7
fix: DeltaTime scaling not needed
2025-06-01 19:42:23 +02:00
6ba42fd400
Merge branch 'main' of https://kubsonhub.ddns.net/Foxim/ExoWest
2025-06-01 19:24:32 +02:00
5e46f162d1
feat: Smooth capsule while crouching. fix: slide
2025-06-01 19:22:52 +02:00
abcd8acc6f
feat: Working cover and camera system
2025-06-01 17:55:38 +02:00
f3567a115e
fix: Aiming through cover kinda works thank god
2025-06-01 15:57:17 +02:00
a75cc548a7
refactor: Crouching and camera controls. Cover broken
2025-06-01 15:24:30 +02:00
ae416d5673
n
2025-05-31 23:52:07 +02:00
f422c3d195
feat: hands ready to anim
2025-05-31 00:28:01 +02:00
4cd6031e67
feat: player model
2025-05-27 15:45:25 +02:00
BambiTheLama
848f500933
feat: UI ammo, UI debuf
2025-05-22 17:21:59 +02:00
e73565e805
feat: ammo icons
2025-05-08 20:58:23 +02:00
BambiTheLama
acea2a0002
feat: UI ammo, UI sight
2025-05-08 17:46:09 +02:00
Kubson96
4b1bbda092
feat: replace shotgun white box with properly model
2025-05-08 15:44:50 +02:00
2802b3300c
feat: shotguns models
2025-04-27 12:13:07 +02:00
8abc59cf07
fix: Hpbar
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Hpbar - is visible on screan
2025-04-23 23:32:56 +02:00
54396bc42c
feat: add Hpbar, add RoundProgress
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Hpbar - not working
2025-04-23 23:03:06 +02:00
Kubson96
672b19326b
feat: gun attaching to socket
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Added FirstPersonArm from Unreal FPS template.
Modified ShootingComponent for using socket in character.
2025-04-22 23:28:59 +02:00
Kubson96
797ec44907
feat: add slide
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Executing when player press crouch button (Ctrl) when sprinting (hold Shift)
2025-04-18 15:14:43 +02:00
Kubson96
674a294f9c
feat: replace revolver white box with properly model
2025-04-18 02:18:07 +02:00
Kubson96
b7263615c0
feat: add collecting HP and ammo
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Player automatically collect HP and ammo when standing on crates. Ammo is collected only for owned gun.
2025-04-18 01:53:08 +02:00
2b6bdf9f80
feat: add grenade pickup, throw, and drop mechanics
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Implemented basic grenade interaction:
- Player can pick up, throw, and drop grenades.
To-do:
- Refine throwing mechanics (e.g. direction, force).
- Clean up and refactor related code.
2025-04-08 18:22:33 +02:00
Kubson96
0b52fe2b4f
feat: add aiming
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Added aiming feature, possible when holding gun. Aiming FOV depends on gun
2025-04-04 16:33:54 +02:00
fa9cf7ef3b
feat: add revolver model
2025-03-24 23:37:48 +01:00
e73da23ed8
feat: add explosive barrel and three ammo boxes models
2025-03-23 23:15:44 +01:00
Kubson96
ae66d9790a
feat: add weapon change
2025-03-23 21:47:10 +01:00
Kubson96
56c1825cc4
fix: fixed crouch
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Crouch was disabled in Character. I turned it on.
2025-03-15 23:38:29 +01:00
Kubson96
24d4d951a3
refactor: move gun Interact implementation from BP to C++
2025-03-15 23:34:17 +01:00
Kubson96
1beaad73bc
feat: add swapping and drop weapons
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Added swapping current weapon with weapon from ground.
Added dropping weapon.
2025-03-15 22:43:58 +01:00
Kubson96
f666cd7d45
feat: shooting properties depending on the gun
2025-03-15 20:17:03 +01:00
Kubson96
e70f96df2c
fix: fixed linetrace after locking character pitch
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Fixed linetrace, because it was follow only horizontal axis after locking character pitch.
Added empty GunBase class with BP revolver item.
2025-03-15 13:48:39 +01:00
7a47ee69bb
fix: resolve dodge bug
2025-03-13 08:09:12 +01:00
c9a138e1ab
fix: initialize components in constructor to prevent crash
2025-03-07 11:11:22 +01:00
Kubson96
1b93280fa7
fix: add missing component
2025-02-24 14:07:20 +01:00
Kubson96
89da8c4463
feat: add logic for jump, sprint and crouch
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Added walk speed and sprint speed properties to character
Moved dodge properties to character
Implement logic for jump, sprint and crouch
Changed dodge key from Shift to Alt
2025-02-22 23:31:23 +01:00
Kubson96
0f2fac10bd
feat: add recoil, fire rate and reloading
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Added recoil force while shooting
Added fire rate system
Implement reloading
2025-02-22 01:28:07 +01:00
Kubson96
9e7fab3544
feat: add simple shooting component
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Added interface for damage.
Added shooting component with simple shooting system.
Fix missing action bindings in player controller.
Added cylinder mesh to ExoEnemy and place him on TestMap.
2025-02-21 20:42:52 +01:00
d95a23f2e7
feat: add all controls and dodge logic
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Added dodge mechanic with temporary values for testing.
Dodge properties (dodge force., cooldown) are subject to change.
2025-02-20 18:00:26 +01:00
Kubson96
b97d63bad5
feat: add interaction input, implement in controller
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Added interaction input.
Modified InteractionComponent - write ptr to hit object.
Implemented interact action in player controller.
2025-02-17 15:28:18 +01:00
Kubson96
adddc1352c
feat: add interaction interface, component and test item
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Added Interactable - interface for interaction system. Implemented in test item (TestBox).
Created interaction component for character
Added interaction input - not implemented.
2025-02-17 14:46:22 +01:00
93b047dcfa
feat: add basic player setup, enemy class, and movement input
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Added initial player settings, including movement logic.
Created Enemy class with basic structure.
Implemented input handling for movement and camera control.
2025-02-13 19:44:57 +01:00
594689b82b
feat: add core gameplay classes and blueprints
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- Add ExoGameMode class
- Add ExoCharacterBase class
- Add ExoPlayerController with basic movement and camera controls
- Add blueprints for ExoPlayerController and ExoGameMode
2025-02-12 19:10:23 +01:00
1220a82663
feat: add initial project
2025-02-12 15:15:36 +01:00