BambiTheLama
abc13be7d4
feat: change UI elements visibliti, changing vievFinder
2025-06-04 00:28:56 +02:00
e2f70680d4
fix: Frame independent Lerp & CoverAim camera jumping
2025-06-02 01:08:44 +02:00
366ee209c7
fix: DeltaTime scaling not needed
2025-06-01 19:42:23 +02:00
6ba42fd400
Merge branch 'main' of https://kubsonhub.ddns.net/Foxim/ExoWest
2025-06-01 19:24:32 +02:00
5e46f162d1
feat: Smooth capsule while crouching. fix: slide
2025-06-01 19:22:52 +02:00
abcd8acc6f
feat: Working cover and camera system
2025-06-01 17:55:38 +02:00
f3567a115e
fix: Aiming through cover kinda works thank god
2025-06-01 15:57:17 +02:00
a75cc548a7
refactor: Crouching and camera controls. Cover broken
2025-06-01 15:24:30 +02:00
ae416d5673
n
2025-05-31 23:52:07 +02:00
f422c3d195
feat: hands ready to anim
2025-05-31 00:28:01 +02:00
4cd6031e67
feat: player model
2025-05-27 15:45:25 +02:00
8c9bc0f44e
feat: Character camera and simple cover system
2025-05-22 21:32:39 +02:00
BambiTheLama
848f500933
feat: UI ammo, UI debuf
2025-05-22 17:21:59 +02:00
Kubson96
1845537987
feat: small camera movements
2025-05-15 19:15:32 +02:00
319e45e27b
fix: crash when picking up ammo
2025-05-15 16:43:25 +02:00
e73565e805
feat: ammo icons
2025-05-08 20:58:23 +02:00
BambiTheLama
acea2a0002
feat: UI ammo, UI sight
2025-05-08 17:46:09 +02:00
Kubson96
4b1bbda092
feat: replace shotgun white box with properly model
2025-05-08 15:44:50 +02:00
2802b3300c
feat: shotguns models
2025-04-27 12:13:07 +02:00
8abc59cf07
fix: Hpbar
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Hpbar - is visible on screan
2025-04-23 23:32:56 +02:00
54396bc42c
feat: add Hpbar, add RoundProgress
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Hpbar - not working
2025-04-23 23:03:06 +02:00
Kubson96
672b19326b
feat: gun attaching to socket
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Added FirstPersonArm from Unreal FPS template.
Modified ShootingComponent for using socket in character.
2025-04-22 23:28:59 +02:00
Kubson96
797ec44907
feat: add slide
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Executing when player press crouch button (Ctrl) when sprinting (hold Shift)
2025-04-18 15:14:43 +02:00
Kubson96
674a294f9c
feat: replace revolver white box with properly model
2025-04-18 02:18:07 +02:00
Kubson96
c9914f14ea
fix: fixed projectile flight direction
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Shooting ignored vertical rotation of controller. Fixed and simplified code.
2025-04-18 02:04:39 +02:00
Kubson96
b7263615c0
feat: add collecting HP and ammo
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Player automatically collect HP and ammo when standing on crates. Ammo is collected only for owned gun.
2025-04-18 01:53:08 +02:00
c4320db5e0
fix: correct throw trajectory for throwable
2025-04-16 22:12:16 +02:00
2b6bdf9f80
feat: add grenade pickup, throw, and drop mechanics
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Implemented basic grenade interaction:
- Player can pick up, throw, and drop grenades.
To-do:
- Refine throwing mechanics (e.g. direction, force).
- Clean up and refactor related code.
2025-04-08 18:22:33 +02:00
Kubson96
c372d9e8d5
feat: slower movement when aiming
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When player aiming, sprint isn't possible and walk speed is reduced to 70%
2025-04-04 19:53:32 +02:00
Kubson96
0b52fe2b4f
feat: add aiming
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Added aiming feature, possible when holding gun. Aiming FOV depends on gun
2025-04-04 16:33:54 +02:00
fa9cf7ef3b
feat: add revolver model
2025-03-24 23:37:48 +01:00
e73da23ed8
feat: add explosive barrel and three ammo boxes models
2025-03-23 23:15:44 +01:00
Kubson96
4589f3efc7
refactor: solved duplicate code for shooting and fix raycast for interaction
2025-03-23 22:27:10 +01:00
Kubson96
ae66d9790a
feat: add weapon change
2025-03-23 21:47:10 +01:00
debe01abd2
feat: add melee attack and fix raycast for shooting
2025-03-22 13:46:05 +01:00
Kubson96
56c1825cc4
fix: fixed crouch
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Crouch was disabled in Character. I turned it on.
2025-03-15 23:38:29 +01:00
Kubson96
24d4d951a3
refactor: move gun Interact implementation from BP to C++
2025-03-15 23:34:17 +01:00
Kubson96
1beaad73bc
feat: add swapping and drop weapons
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Added swapping current weapon with weapon from ground.
Added dropping weapon.
2025-03-15 22:43:58 +01:00
Kubson96
f666cd7d45
feat: shooting properties depending on the gun
2025-03-15 20:17:03 +01:00
Kubson96
e70f96df2c
fix: fixed linetrace after locking character pitch
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Fixed linetrace, because it was follow only horizontal axis after locking character pitch.
Added empty GunBase class with BP revolver item.
2025-03-15 13:48:39 +01:00
7a47ee69bb
fix: resolve dodge bug
2025-03-13 08:09:12 +01:00
c9a138e1ab
fix: initialize components in constructor to prevent crash
2025-03-07 11:11:22 +01:00
Kubson96
1b93280fa7
fix: add missing component
2025-02-24 14:07:20 +01:00
Kubson96
89da8c4463
feat: add logic for jump, sprint and crouch
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Added walk speed and sprint speed properties to character
Moved dodge properties to character
Implement logic for jump, sprint and crouch
Changed dodge key from Shift to Alt
2025-02-22 23:31:23 +01:00
Kubson96
c26dcd6eae
fix: improved recoil
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Recoil now based on camera move instead of applying forces on player character
2025-02-22 20:33:07 +01:00
Kubson96
0f2fac10bd
feat: add recoil, fire rate and reloading
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Added recoil force while shooting
Added fire rate system
Implement reloading
2025-02-22 01:28:07 +01:00
Kubson96
9e7fab3544
feat: add simple shooting component
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Added interface for damage.
Added shooting component with simple shooting system.
Fix missing action bindings in player controller.
Added cylinder mesh to ExoEnemy and place him on TestMap.
2025-02-21 20:42:52 +01:00
40e5a37d91
fix: correct player character check
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add player attribute component test class
2025-02-21 15:59:46 +01:00
d95a23f2e7
feat: add all controls and dodge logic
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Added dodge mechanic with temporary values for testing.
Dodge properties (dodge force., cooldown) are subject to change.
2025-02-20 18:00:26 +01:00
Kubson96
b97d63bad5
feat: add interaction input, implement in controller
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Added interaction input.
Modified InteractionComponent - write ptr to hit object.
Implemented interact action in player controller.
2025-02-17 15:28:18 +01:00